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ROLE

UI/UX Designer

CLIENT

Water

YEAR

2025

Project Description

Waters is a smartwatch application created to help remind users to track their water intake.


Project Prototypes

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My Role

In this project, my role was to develop a clean and user-friendly UI/UX system for everyday people with smartwatch devices. Ensuring the design can help users start implementing healthy habits, for instance drinking water throughout the day.

The Challenges

Designing the UI/UX for Waters came with several challenges. Balancing simplicity with keeping in mind notifying the user was. Also creating a system where users can customize when and how much they should drink water The system also needed to be accessible to diverse users.

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The Solution

To overcome these challenges, Water implemented a user-centered design approach, ensuring a reward to its user who reaches their water intake goal. A streamlined interface with clear navigation made it more accessible.

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